Adagio

Team healer & damage enhancer with a large area stun. A medium difficulty hero.

Heroic Perk: Arcane Renewal

Whenever enemies burning with Arcane Fire take damage from any source, Adagio regenerates 25% of that damage as energy.

Stats - Level 1-12
  • Health: 685 - 2308
  • Energy: 400 - 785
  • Armor: 20 - 50
  • Shield: 20 - 50
  • Weapon: 75 - 117
  • Atk Speed: 100% - 122%
  • Range: 6.6
  • Move Speed: 3.2

Ability A: Gift of Fire

Heals target ally, then splashes Arcane Fire onto nearby enemies. If Adagio heals himself, he'll also apply a heavy slow to nearby enemies.

Arcane Fire (status effect):

Burns the target every second & causes Adagio's other abilities to deal more damage.

  • Burst heals the target instantly, followed by a gradual heal over the next few seconds.
  • Burst Heal is increased by 12% of Adagio's bonus health.
  • When cast on self, slows nearby enemies by 70% for 0.7s.
  • Resets basic-attack cooldown on activation.
Stats Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Crystal Ratio % Weapon Ratio %
Cooldown 10s 9.5s 9s 8.5s 8s
Energy Cost 120 135 150 165 180
Fire Duration 5s 5.5s 6s 6.5s 7s
Fire Damage 20 30 40 50 70 20%
Heal Duration 3s 3s 3s 3s 3s
Burst Heal 40 60 80 100 140 30%
Heal/Sec 15 20 25 30 35 10%

Ability B: Agent of Wrath

Temporarily boosts an allied hero's next several basic attacks for 6s.

  • Deals bonus damage to enemies afflicted by Arcane Fire.

  • Bonus damage is increased if Adagio casts this spell on himself.

  • Resets basic-attack cooldown on activation.

Stats Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Crystal Ratio % Weapon Ratio %
Cooldown 10s 10s 10s 10s 10s
Energy Cost 105 130 155 180 205
Number of Attacks 5 5 5 5 7
Damage 20 40 60 80 120 40%
Arcane Fire Bonus 5 15 25 35 55 40%
Self-cast Bonus 5 10 15 20 30 20%

Ultimate: Verse of Judgement

Adagio channels for 2s then deals heavy damage to all enemies in a wide ring around him. Enemies burning with Arcane Fire are also stunned.

  • Adagio temporarily gains fortified health while channeling.
Stats Lvl 1 Lvl 2 Lvl 3 Crystal Ratio % Weapon Ratio %
Cooldown 100s 80s 60s
Energy Cost 140 190 240
Range 9 9 9
Damage 500 900 1300 100%
Fortified Health 125 225 325
Stun Duration 2.2s 2.2s 2.2s

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