Churnwalker

A disruptor who throws multiple skillshot hooks, chaining victims to him.

Heroic Per: Futility of Life

  • Whenever chained victims take damage from any source, Churnwalker regenerates 18% of that damage as health.
  • Whenever any chained victim takes damage, 30% of that damage is conferred on all other chained victims.
Stats Lvl 1-12
  • Health: 863 - 2749
  • Energy: 380 - 732
  • Armor: 20 - 70
  • Shield: 20 - 70
  • Weapon: 80 - 165
  • Atk Speed: 100% - 122%
  • Range: 1.7
  • Move Speed: 3.1

Ability A: Hook & Chain

Churnwalker throws a skillshot hook that damages on impact, briefly slows & chains victims to him.

  • Chained heroes take damage over time.
  • If a chained victim can get far away enough, the chain will break.
  • Landing a hook will reset this ability's cooldown. (Chained victims cannot be hit by a hook.)
  • Overdrive: Increases the max range of the hook & the chain's damage over time.
Stats Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Crystal Ratio % Weapon Ratio %
Cooldown 4s 4s 4s 4s 3s
Energy Cost 20 20 20 20 20
Damage 80 115 150 185 220 50%
Damage/ Sec 2% 2% 2% 2% 3%

Ability B: Torment

Torment yanks all chained victims toward Churnwalker a fixed distance, damaging them.

  • Overdrive: Yanks victims closer to Churnwalker.
Stats Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Crystal Ratio % Weapon Ratio %
Cooldown 8s 8s 8s 8s 8s
Energy Cost 75 75 75 75 75
Damage 40 80 120 160 240 1%

Ultimate: Trespass

Churnwalker channels churn power for a short time, then travels to the target location, stunning all chained victims & breaking all chains.

  • Churnwalker can only target a location near a chained victim.
  • Leveling this ability increases its stun duration & lowers its cooldown.
Stats Lvl 1 Lvl 2 Lvl 3 Crystal Ratio % Weapon Ratio %
Cooldown 50s 40s 30s
Energy Cost 75 75 75
Stun Duration 1.2s 1.4s 1.6s
Damage 200 350 500 1%

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