Joule

Heavily armored mech rider with a powerful energy beam.

Heroic Perk: Heavy Plating

Joule has bonus armor & shield against damage that hits her on the front & sides, but not her back.

  • Bonus defense: 15-90 (level 1-12)
Stats Lvl 1-12
  • Health: 742 - 2487
  • Energy: 390 - 555
  • Armor: 20 - 50
  • Shield: 20 - 50
  • Weapon: 66 - 148
  • Atk Speed: 100% - 113.2%
  • Range: 2.4
  • Move Speed: 3.4

Ability A: Rocket Leap

Joule leaps to the target location. Enemies caught underneath Joule take full damage & are stunned, while enemies near the impact are knocked away & take 33% damage.

Stats Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Crystal Ratio % Weapon Ratio %
Cooldown 22s 20s 18s 16s 10s
Energy Cost 100 115 130 145 160
Damage 150 200 250 300 350 170%
Stun Duation 1.1s 1.2s 1.3s 1.4s 1.5s

Ability B: Thunder Strike

Joule's mech fires an energy bolt directly in front of her. If this strikes an enemy, the next Thunder Strike will have bonus armor & shield pierce.

  • Overdrive: At max rank, weapon damage can critically strike.
  • Cooldown speed improves with attack speed.
  • Deals 50% less damage to minions.
Stats Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Crystal Ratio % Weapon Ratio %
Cooldown 2.5s 2.5s 2.5s 2.5s 2.5s
Energy Cost 40 40 40 40 40
Damage 80 110 140 170 200 160% 175%
Bonus Pierce 5% 6% 7% 8% 10%

Ultimate: Big Red Button

Joule fires a massive beam of energy for 1.5s.

  • The force of this beam pushes Joule backward during channeling.
  • Deals 50% less damage to structures.
Stats Lvl 1 Lvl 2 Lvl 3 Crystal Ratio % Weapon Ratio %
Cooldown 60s 50s 40s
Energy Cost 100 125 150
Damage/Sec 530 995 1460 350%

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