Phinn

Extremely tanky & can pull in enemies from across the screen.

Heroic Perk: Unstoppable

Phinn cannot be stopped or stunned. All movement-impairing effects are instead reduced to moderate slows, & stuns are converted to silences.

  • He even shrugs off attempts on his life, passively gaining 18% additional armor, shield & max health from items & effects.
Stats Lvl 1-12
  • Health: 892 - 2781
  • Energy: 220 - 440
  • Armor: 20 - 70
  • Shield: 20 - 70
  • Weapon: 95 - 154
  • Atk Speed: 100% - 113.2%
  • Range: 1.9
  • Move Speed: 2.8

Ability A: Quibble

Phinn slams his anchor down on the targeted location, heavily slowing enemies for 0.9s.

  • Overdrive: At max rank, the slow becomes a stun!
  • Deals 50% less damage to minions.
Stats Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Crystal Ratio % Weapon Ratio %
Cooldown 9s 8s 7s 6s 5s
Energy Cost 45 50 55 60 65
Damage 160 270 380 490 600 170%
Slow 55% 60% 65% 70% 0%

Ability B: Polite Company

Phinn stomps the earth, damaging all enemies in a wide area & nudging them toward him. The effect reverberates around allies, temporarily granting them fortified health.

  • Fortified health increases by 6% of Phinn's bonus health & 20% of Phinn's bonus armor/shield.
Stats Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5 Crystal Ratio % Weapon Ratio %
Cooldown 10s 10s 10s 10s 10s
Energy Cost 30 30 30 30 30
Damage 60 120 180 240 360 120%
Duration 3s 3s 3s 3s 4s
Fortified Health 140 170 200 230 290

Ultimate: Forced Accord

Phinn throws his anchor in a direction. After the anchor reaches its destination, Phinn yanks it back, damaging all enemies in its path & pulling them back to him.

Stats Lvl 1 Lvl 2 Lvl 3 Crystal Ratio % Weapon Ratio %
Cooldown 75s 60s 45s
Energy Cost 60 60 60
Damage 100 300 500 150%

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